Overview | Lore | Dialogue | Gallery | Costumes |
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Not to be confused with Generation 2 Coremaker Lumina.
Lumin is a Lux Ranged Anima released with the launch of Catalyst Experiments.
Statistics | Stars | Value |
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Attack | ⯌⯌⯌⯌ | 20% chance to critical hit enemy. |
Defense | ⯌ | 20% chance to take 90% of damage instead of 100% if hit does ≤50 damage. |
Shield | ⯌⯌⯌ | 75 Shield Points |
Special | ⯌ | Lumin takes 5% lesser Light damage, and every Starfall Star hit has a 1% chance of Blinding Light status effect. |
Speed | ⯌⯌⯌⯌ | 150% faster speed. (15t/s Walking, 22.5t/s Running) |
HP | ⯌⯌ | 200HP |
Image | Information |
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All Lux Animarum cannot be affected by the Blinding Light status effect because they are constantly exposed to light in the Aster Dimension. |
Image | Reload | Damage | Information |
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0.2s | 5 normal damage + 5 Light Damage | Star Shot is Lumin's basic attack. Each Star projectile shoots at a speed of 20t/s, and despawns roughly 3 seconds later. Based on the time spent before it hits an opponent, the projectile's damage increases at a rate of 10 every second and the projectile grows slightly larger. 10 ammo, when run out press 'r' to reload for 1 second. |
Image | Reload | Damage | Information |
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10s | 0 | Launches her up into the air where she will glide down slowly. |
Image | Reload | Damage | Information |
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10s | (25 normal damage + 25 light damage) to (45 normal damage + 45 light damage) damage | Depending on how long you press and hold the keybind, the damage will increase until a certain limit where it will automatically fire (2-6s, rapid clicking the keybind does not charge the shot). |
Image | Reload | Damage | Information |
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300s or 20 kills to fast charge | 30 normal damage + 30 Light damage | Stars will descend onto the battlefield in a 60 tile radius of Lumin. During this attack, the Stars have a 1% chance of inflicting the Blinding Light status effect where a player's screen gradually tints slightly white for 5s. Lumin can take damage from her own Stars if they happen to fall on her. |